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Resident Evil 7 Preview

Resident Evil 7 looks to be the Resident Evil series of old. In a move that is surely going to please those who were sorely disheartened by the cancellation of the Silent Hills and the removal of its demo from the Playstation Network, the new game will take a more cinematic and suspenseful approach to the series, mirroring that of what was attempted with Silent Hills. Drawing tons of interest from the crowd, this new Resident Evil looks like it will be the survival-horror game we have always wanted it to be, but could never expect from Capcom.

Not in terms of overall game play (those tank controls can stay gone) or setting, but making another overhaul to the series similar to the one that was given to the 2005 smash hit Resident Evil 4, which saw the series stray away from per-rendered backgrounds, clunky controls and questionable voice acting. Though RE4 and its sequel RE5 were great games, there was a sign of a decline after the 5th game in the series. This was exasperated by the mediocre Spinoza Operation: Raccoon City and the fairly lackluster RE6, which was met with only moderate critical acclaim and has been regarded as an entry in the series that will be forgotten.

Image: Capcom

Image: Capcom

With the latest entry in the series, Capcom looks to change the foundations of the gameplay once again, yet leaving trace amounts of gameplay elements from the previous titles in order to keep older fans interested in the new title (you can still heal up with green herbs). Reassuring gamers that this is not going to be a reboot of the series, the games producer, Masachika Kawata, has stated that the game is part of the overall cannon and fits directly in with the series timeline of events. He sees it as more of an “extension” of the series rather than a reboot.

Another element that has gamers rather excited for the new title is how it draws a lot of inspiration from American horror movies, as opposed to Japanese developers attempting to emulate an American horror movie with limited understanding of the culture. The settings in the game are reminiscent of movies such as Friday the 13th and The Texas Chainsaw Massacre, the developers stating that they wanted to go with a theme that fits horror movies from the 70’s and 80s. They have clearly hit it on the head with this game, because at first glance it looks like John Romero had a hand in the development cycle.

Though the game had a strong showing, the development team is keeping tight lipped about where this new title will. Kawata has stated that maintaining an air of mystery around the game will add to its value upon release, so it looks like we are in store for quite a surprise once the game is released.

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